![]() All tools have to be launched directly from MO, and this is why you point it to the executable rather than the folder. This same method applies to any that you add, but you may find it adds some automatically. In this second lesson, kinggath explains how to combine existing models to create entirely new ones using the Creation Kit.Knowledge Required: ::: All lear. If you want, you can install the CSE (Construction Set Extender) afterwards which makes the CS editor quite a bit more powerful. Find the CreationKit.exe, click on it, and then click open. You install it (it has an installer) and after it's done it should put an icon on your desktop, and you launch it from there. If not, follow these instructions - click on the tab with three dots opposite Binary and navigate to the main Skyrim folder. MO: Creation Kit should be added automatically by MO2 to the executables. ![]() Simply download the main file, and copy/paste CreationKitCustom.ini into your Skyrim Special Edition folder (the same place where you have Creation Kit installed). There's an issue with the Creation Kit in that you can't load more than one master, but this can be easily fixed with this - Creation Kit Custom (Main Files). To install the CK, search for Skyrim Special Edition: Creation Kit on Steam and download it.įollow the steps and it should suggest to install the Creation Kit into your Skyrim Special Edition folder, which is where you want it to be.
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